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Featured Project

Smart Kids — Game & Learn Platform

Multi-platform educational system combining game-based learning with streak tracking and reward systems. Built with Nielsen's 10 Usability Heuristics and extended to VR for immersive learning.

Role UI/UX Designer
Platform Web, Mobile & VR

Project Overview

Smart Kids is a UI/UX concept for an early-primary learning app. The project delivers high-fidelity screens, clickable prototypes, and a lightweight design system tailored for children. The UI emphasizes large touch targets, color-coded sections, and guided flows with voice/visual cues. No backend was implemented—this is a design-only prototype.

Role

Key UI Features

Kid-Friendly Layout
Oversized buttons, clear icons, minimal reading, safe color contrasts.
Guided Learning Flow
Onboarding → Lesson card → Quiz → Rewards with progress stickers.
Micro-Interactions
Tap states, confetti success, subtle motion that supports, not distracts.

Outcome & Reflection

This project deepened my understanding of educational UX design and how visual hierarchy influences learning behavior. I learned to balance aesthetics with accessibility for children, while applying Nielsen’s 10 Usability Heuristics to ensure clarity and feedback. Extending the concept to VR and desktop environments helped me explore how immersive learning can make digital education more engaging and inclusive.

Project Demo

Walkthrough of the Smart Kids platform features and user experience

Project Resources